Two Mysteries, One Heroic Crew
A trophy is about to be stolen right from under the spotlight, and somewhere across town, a carnival is on the verge of going dark forever. Standing between chaos and disaster: five animal heroes who've cracked every case thrown their way. These two self-contained adventures drop younger players into the thick of it, armed with clues to find, suspects to track, and puzzles that actually feel like detective work.
What It Is
Thames & Kosmos designed this Family Edition entry in the beloved EXIT series specifically for younger puzzle-solvers — the same format that turned millions of households into escape room enthusiasts, now tuned for kids who are ready to think hard but shouldn't need a cryptography degree to do it. The Trophy Case sends players undercover into a talent show to intercept a daring heist before the thief disappears with the prize. Night at the Carnival pulls the crew into a fairground conspiracy threatening to shut the whole thing down. Each story is distinct, themed with warm illustrated artwork, and packed into a single box for two complete experiences.
Like all EXIT games, these are one-time-play adventures — the puzzles are meant to be solved, not reshuffled. That's not a limitation; it's the point. The focus stays entirely on the experience of figuring things out together, not on replayability.
Who It's For
Built for families with kids around ages 7 and up, this box works beautifully as a two-player parent-child session or a small group of three to four around the kitchen table. The puzzles are designed to challenge without overwhelming — making it an ideal entry point for kids who love mysteries, younger siblings of escape room fans, or families who want something more interactive than a standard roll-and-move game. Plan for roughly 45 to 75 minutes per adventure.
Features & Highlights
Two complete story adventures come packed into one box, each with its own set of illustrated materials, clue cards, and narrative arc. The EXIT Family series uses Thames & Kosmos' signature riddle-card system alongside physical components kids can interact with — examining, decoding, and uncovering — rather than just reading clues off a card. The artwork carries a playful, comic-style energy that pulls younger players into the world immediately. Completing both cases gives the box real value, especially as a gift that delivers two distinct evenings of play.
| Specification | Detail |
|---|---|
| Publisher | Thames & Kosmos |
| Players | 1–4 |
| Recommended Player Count | 2–3 |
| Age Range | 7+ |
| Play Time | 45–75 minutes per adventure |
| Game Weight | Light |
| Language | English |





