Horrible Guild

Sunrise Lane Board Game

SKU: LUMHG178

Sale price$31.99 CAD
2 in stock
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Order online, pick up same or next day at our Fonthill, ON location.

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Orders ship within 1–2 business days across Canada.

100% Authentic & Sealed

Sourced from authorized distributors. Never reweighed or tampered with.

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Description

The Neighborhood Everyone Wants to Move Into

Picture your friends racing to snap up the best plots on the block, stacking their hands for a power turn, and watching their carefully laid plans collapse the moment someone else grabs the corner lot. Sunrise Lane is a light, fast-playing card game about building the dream neighborhood — and making sure yours is the one everyone envies by the end of the night.

What Is Sunrise Lane?

From Horrible Guild — the publisher behind crowd-pleasing hits like Happy City — Sunrise Lane brings the same accessible, feel-good design sensibility to a neighborhood-building card game. Each turn you're collecting cards and developing your slice of the block: houses, gardens, and valuable plots that score at game's end. The key wrinkle is hand management — gather enough cards and you can drop multiple houses in a single turn, swinging the board in your favour in one satisfying move. Coveted land just out of reach? There's always a way back in, keeping every player invested until the final card is played.

This is not a heavy engine-builder or a brain-burning strategy game. It's the kind of game that teaches itself at the table, gets going within minutes, and quietly produces the competitive edge that makes casual players lean forward in their chairs.

Who Should Play It?

Sunrise Lane works beautifully for families — the rules are light enough for younger players to follow along, while the hand-management decisions give adults something real to think about. It plays from 2 to 5 players, with the game humming nicely at 3 or 4 where the competition for plots really heats up. Rounds are short, making this a strong opener for a longer game night or a complete standalone session when you only have thirty to forty-five minutes. No board game experience required — if someone at your table has never played anything beyond Uno, they'll be placing houses and eyeing opponents' neighbourhoods in no time.

What's in the Box?

  • Card-driven gameplay — everything you need is in the deck, making setup fast and teardown painless
  • Accessible design — Horrible Guild's signature clean, friendly visual style keeps the table approachable
  • Compact format — small enough to tuck into a bag for travel or to bring to a family dinner
  • Replay value — variable card draws and player competition keep sessions feeling fresh

Specifications

Specification Detail
Publisher Horrible Guild
Players 2–5
Ideal Player Count 3–4
Age Range 8+
Play Time 30–45 minutes
Game Weight Light
Language English

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