A City in Flames, a Myth Made Real
The Myth-Speaker Adventure Path continues with The Acropolis Pyre, the latest chapter in Paizo's ongoing Pathfinder Second Edition campaign series. Pathfinder is the tactically rich, deeply customisable alternative to mainstream fantasy RPGs — a system beloved by players who want meaningful mechanical choices, expansive lore, and adventures that reward careful preparation. If you've been running Myth-Speaker at your table, this volume picks up the story and turns the heat up considerably.
What's Inside This Volume
The Acropolis Pyre is an adventure module — a complete, ready-to-run chapter of an ongoing campaign. It delivers a structured story with detailed encounters, key NPCs, and the locations, hooks, and dramatic beats your Game Master needs to bring the session to life. As part of the Myth-Speaker Adventure Path, this volume builds on the mythic narrative established in earlier chapters, weaving player characters deeper into a world where ancient stories are bleeding into reality with catastrophic consequences. The acropolis setting promises layered urban and ruins-based exploration, political tension, and the kind of high-stakes set pieces that define the best Pathfinder campaigns.
Paizo's Adventure Path format is one of the most trusted structures in tabletop RPGs — each volume includes not just the adventure itself but supporting articles, supplemental rules content, and bestiary entries that expand the creatures and characters your group will encounter. GMs get everything they need to run compelling sessions without weeks of homebrew preparation.
Who This Book Is For
The Acropolis Pyre is written for Game Masters running the Myth-Speaker Adventure Path with Pathfinder Second Edition. It requires the Pathfinder Second Edition Core Rulebook (or the remastered Player Core and GM Core) to run — this is not a standalone product. Players don't need this book at all; it's a GM-facing resource containing spoilers and behind-the-scenes mechanics. If you're joining a Myth-Speaker campaign as a player, leave this one to your GM. If you're the GM and you've been running the earlier volumes, this is your next essential purchase.
Specifications
| Specification | Detail |
|---|---|
| Publisher | Paizo |
| System | Pathfinder Second Edition (PF2e) |
| Edition | Second Edition |
| Book Type | Adventure Module (Adventure Path Volume) |
| Players | 3–6 players + Game Master |
| Format | Softcover |
| Language | English |





