Magic Items at Your Fingertips
There's a particular magic to the moment a Dungeon Master slides a physical card across the table. No fumbling through page ranges, no squinting at shared screens — just a crisp card in a player's hands that says this treasure is yours. The Dungeons & Dragons Magic Items Reference Cards: Rare and Very Rare deck is built entirely around that moment. Wizards of the Coast has packaged 224 of the most coveted magic items from fifth edition D&D into a ready-to-use card deck designed for high-magic campaigns where legendary rewards flow freely and players need to track powerful gear at a glance.
What's In The Deck
This deck covers the upper tier of the D&D 5e magic item rarity ladder — rare and very rare items represent some of the most mechanically interesting and narratively significant rewards in the game. We're talking Rings of Spell Storing, Cloaks of Displacement, the kinds of items that define a character's identity and shift the dynamics of a campaign. The deck includes 124 rare magic item cards and 95 very rare magic item cards, each presenting the item's properties in a clean, table-ready format. A stat block card provides additional reference, and four customizable cards let you create homebrew items or tweak existing ones without breaking the deck's organization. An instruction card rounds out the contents.
The customizable cards are a genuinely useful touch for DMs who like to reskin standard items for their world — hand a player a card for their Blade of the Frozen North that mechanically functions as a Frost Brand, and the fiction lands harder than a rulebook citation ever could.
Who This Is For
This deck is a Dungeon Master's tool, full stop. It won't replace the Dungeon Master's Guide — you'll still want the core rules for the broader magic item tables, crafting rules, and attunement mechanics — but it dramatically accelerates the table experience during treasure reveals and item lookups. It's especially valuable for DMs running campaigns in the mid-to-high tier of play (roughly levels 9 and up) where rare and very rare items become regular rewards. If you're already using the Common and Uncommon deck, this is the natural next step. New DMs running published adventure paths that feature high-rarity loot will find it equally useful from session one.
Specifications
| Specification | Detail |
|---|---|
| Publisher | Wizards of the Coast |
| System | Dungeons & Dragons 5th Edition |
| Book Type | Supplement — Reference Cards |
| Contents | 124 Rare cards, 95 Very Rare cards, 1 stat block card, 4 customizable cards, 1 instruction card |
| Format | Card Deck |
| Language | English |





