A New Adventure Awaits in The Crew: Journey to the Ends of the Earth
Thames & Kosmos brings a bold new chapter to one of the most beloved cooperative trick-taking games in modern board gaming. The Crew: Journey to the Ends of the Earth sends you racing across the globe in pursuit of Charlemagne's legendary hidden treasure — up the slopes of Everest, deep into the Amazon Rainforest, and far beyond. This isn't just a sequel; it's a refined, reimagined expedition with new mission mechanics that keep even veteran Crew players on their toes.
25 Stages, One Epic Journey
The heart of this game is its campaign structure. Twenty-five unique stages guide your crew through an escalating adventure, each one presenting its own distinct mission challenge. The new mission mechanics introduced here expand on the elegant foundation of the original game — same cooperative trick-taking core, fresh layers of strategic tension. Every session moves your story forward, and every failure is a reason to try again. The journey shapes itself around the choices your table makes.
Cooperative Trick-Taking Done Right
If you've never played a cooperative trick-taking game before, Journey to the Ends of the Earth is a brilliant entry point. Players work together — communicating under strict rules — to complete mission objectives using a shared hand of cards. The catch: you can't freely discuss your cards. What you signal matters. What you hold back matters more. It's the kind of game that generates genuine moments of triumph and friendly groaning in equal measure.
Who Should Be Playing This
Long-time fans of The Crew: Mission Deep Sea will find familiar mechanics elevated with fresh complexity. New players will discover one of the most satisfying cooperative formats in the hobby. It plays with two to five people, making it a strong pick for couples, families, and game night regulars alike. At a compact size with a campaign you can revisit, it earns a permanent spot on the shelf.
- 25 campaign stages with unique mission objectives
- New mission mechanics that expand on the original formula
- Cooperative trick-taking — no player vs. player competition
- Accessible to first-timers, rewarding for experienced players
- Two to five players
- From Thames & Kosmos, publisher of the original The Crew
Specifications
| Specification | Detail |
|---|---|
| Publisher | Thames & Kosmos |
| Players | 2–5 |
| Campaign Length | 25 Stages |
| Game Type | Cooperative Trick-Taking |
| Series | The Crew |





