Beyond the Material Plane
Planescape is one of the most beloved and distinctive campaign settings in Dungeons & Dragons history — a cosmos-spanning universe where philosophy is power, the city of Sigil floats at the centre of all existence, and the sheer number of planes, factions, and belief systems makes every session feel genuinely unlike anything else in the hobby. First introduced in the 1990s, Planescape returns for Fifth Edition in this boxed collection, bringing the City of Doors and the infinite multiverse to a new generation of players while honouring everything that made the original setting legendary.
What's Inside the Box
This is a complete campaign collection — not a single book, but a set of three volumes designed to work together as a unified product. Sigil and the Outlands is the campaign setting guide: the factions of Sigil, the Lady of Pain, the gate towns, and the strange logic of planar geography. Turn of Fortune's Wheel is a full adventure module taking characters from levels 3 through 10, set firmly in Sigil and the surrounding planes. The third volume, Morte's Planar Parade, is a bestiary of planar creatures — monsters and beings unique to the multiverse that you will not find in the standard Monster Manual. A double-sided poster map and DM screen round out the package, making this a ready-to-run experience from the moment you open the box.
The setting leans hard into its philosophy-as-cosmology premise. In Sigil, what you believe shapes reality — factions wage ideological wars as much as physical ones, and a clever argument can be as dangerous as a well-placed sword. This is D&D at its most surreal and intellectually ambitious, and the 2023 collection leans into that identity with confidence.
Who Should Pick This Up
This collection is written for Dungeon Masters ready to take their table somewhere genuinely strange. Players who have exhausted the Forgotten Realms and want a setting that rewards curiosity, debate, and planar weirdness will find Planescape endlessly generative. Turn of Fortune's Wheel gives DMs a complete story to run immediately, while Sigil and the Outlands provides the world-building tools to keep campaigns running long after the module concludes. This is a Fifth Edition (5e) product — you will need the Player's Handbook and Dungeon Master's Guide to run it. It is not a starting point for brand-new players, but for groups with a few campaigns under their belt looking to go somewhere truly different, this is an exceptional next step.
| Specification | Detail |
|---|---|
| Publisher | Wizards of the Coast |
| System | Dungeons & Dragons |
| Edition | Fifth Edition (5e) |
| Book Type | Campaign Setting, Adventure Module, Bestiary |
| Players | 1 Dungeon Master + 3–6 Players |
| Format | Boxed Set (3 Books + Poster Map + DM Screen) |
| Adventure Levels | 3–10 |
| Language | English |





