| Set: |
Foundations Jumpstart |
| Type: |
Creature — Cat Angel |
| Rarity: |
Uncommon |
| Cost: |
{1}{W} |
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.