{"title":"Paizo – Pathfinder \u0026 Starfinder RPG","description":"\u003ch2\u003eFantasy and Sci-Fi Adventures\u003c\/h2\u003e\n\n\u003cp\u003ePaizo publishes Pathfinder and Starfinder, two of the most popular tabletop roleplaying games after Dungeons \u0026amp; Dragons. Pathfinder Second Edition offers deep character customization and tactical, balanced play in a rich fantasy world, while Starfinder takes the same spirit to the stars with science-fantasy adventures full of starships, aliens and ancient magic. Both are great choices for groups that want a detailed system, meaningful choices at every level and a huge library of support. Paizo also releases its core rules in accessible formats, and the community around both games is large and welcoming, with organized play, online tools and plenty of advice for new Game Masters. If your group has outgrown its first system or wants a new setting to explore, Paizo's games are a natural next step.\u003c\/p\u003e\n\n\u003cp\u003eCore rulebooks give players and Game Masters everything they need to build characters and run games, and books like the NPC Core fill your world with ready-made allies and villains. Adventure Paths are a Paizo specialty: multi-part campaigns released in volumes that take a party from first level all the way to legendary heroes, with new storylines released regularly for both Pathfinder and Starfinder. Standalone adventures are perfect for one-shots or shorter arcs, and accessories like card decks add useful tools at the table. Explore more systems in our \u003ca href=\"\/collections\/roleplaying-games-a-z\" class=\"link-desc\"\u003eroleplaying games\u003c\/a\u003e collection and pick up a fresh set of \u003ca href=\"\/collections\/chessex\" class=\"link-desc\"\u003eChessex dice\u003c\/a\u003e for your next session.\u003c\/p\u003e\n\n\u003cp\u003eBoreal Gaming is Niagara's local game store and a welcoming place for tabletop roleplayers. Order online with shipping across Canada or local pickup in the Niagara region, or come in and browse the shelves with your group. Our team is happy to help you choose a starting point for Pathfinder or Starfinder.\u003c\/p\u003e","products":[{"product_id":"pathfinder-monster-match-board-game","title":"Pathfinder Monster Match! 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Perfect for family game nights, casual play between sessions, or a fast-paced filler at your next tabletop gathering, this officially licensed \u003cem data-end=\"455\" data-start=\"448\"\u003ePaizo\u003c\/em\u003e game brings the creatures of Pathfinder to life in a new and highly accessible way.\u003c\/p\u003e\n\u003ch4 data-end=\"570\" data-start=\"546\"\u003eGameplay Overview\u003c\/h4\u003e\n\u003cp data-end=\"1035\" data-start=\"572\"\u003eThink fast, act faster! Players race to match monsters across vibrant, beautifully illustrated cards featuring iconic creatures from the \u003cem data-end=\"730\" data-start=\"709\"\u003ePathfinder Bestiary\u003c\/em\u003e — from goblins and dragons to oozes and undead. Each round challenges players to quickly identify traits such as type, size, and special abilities to claim matching pairs before anyone else. It’s a test of observation, reflexes, and monster lore knowledge that rewards both sharp eyes and quick thinking.\u003c\/p\u003e\n\u003cp data-end=\"1235\" data-start=\"1037\"\u003eWith simple setup and intuitive rules, \u003cstrong data-end=\"1094\" data-start=\"1076\"\u003eMonster Match!\u003c\/strong\u003e is playable in minutes yet offers endless replay value thanks to its large variety of creatures and randomized card distribution each round.\u003c\/p\u003e\n\u003ch3 data-end=\"1266\" data-start=\"1242\"\u003eWhat’s in the Box\u003c\/h3\u003e\n\u003cul data-end=\"1554\" data-start=\"1267\"\u003e\n\u003cli data-end=\"1341\" data-start=\"1267\"\u003e\n\u003cp data-end=\"1341\" data-start=\"1269\"\u003e70+ full-color \u003cstrong data-end=\"1301\" data-start=\"1284\"\u003emonster cards\u003c\/strong\u003e featuring detailed Pathfinder artwork\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-end=\"1420\" data-start=\"1342\"\u003e\n\u003cp data-end=\"1420\" data-start=\"1344\"\u003e\u003cstrong data-end=\"1371\" data-start=\"1344\"\u003eTrait and feature icons\u003c\/strong\u003e representing creature types, sizes, and powers\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-end=\"1492\" data-start=\"1421\"\u003e\n\u003cp data-end=\"1492\" data-start=\"1423\"\u003e\u003cstrong data-end=\"1435\" data-start=\"1423\"\u003eRulebook\u003c\/strong\u003e with easy-to-learn instructions and variant play modes\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli data-end=\"1554\" data-start=\"1493\"\u003e\n\u003cp data-end=\"1554\" data-start=\"1495\"\u003eCompact storage box—ideal for travel or quick game nights\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp data-start=\"2067\" data-end=\"2085\"\u003e\u003cstrong data-start=\"2067\" data-end=\"2079\"\u003ePlayers:\u003c\/strong\u003e 2–6\u003c\/p\u003e\n\u003cp data-start=\"2088\" data-end=\"2118\"\u003e\u003cstrong data-start=\"2088\" data-end=\"2102\"\u003ePlay Time:\u003c\/strong\u003e 10–20 minutes\u003c\/p\u003e\n\u003cp data-start=\"2121\" data-end=\"2146\"\u003e\u003cstrong data-start=\"2121\" data-end=\"2141\"\u003eRecommended Age:\u003c\/strong\u003e 13+\u003c\/p\u003e","brand":"Paizo","offers":[{"title":"Default Title","offer_id":43300824383576,"sku":"PZ017002-BC","price":59.99,"currency_code":"CAD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0603\/4980\/8728\/files\/pathfinder-monster-match-card-game-1.jpg?v=1761095854"},{"product_id":"paizo-inc-starfinder-adventure-path-dead-suns-special-edition-hardcover","title":"Paizo Inc. 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This is the story that introduced a generation of players to the Pact Worlds.\u003c\/p\u003e\u003ch2\u003eWhat's Inside\u003c\/h2\u003e\u003cp\u003eDead Suns collects all six chapters of the original Adventure Path into a single, beautifully produced special edition hardcover — the definitive way to run this campaign. Written by Amanda Hamon, Thurston Hillman, Jason Keeley, and John Compton, each chapter builds on the last, weaving a tight narrative thread from street-level intrigue to interstellar stakes. The party will explore the Diaspora asteroid belt, infiltrate the jungle moon of Ukulam, navigate the political minefield of the Corpse Fleet, and ultimately confront a threat that could extinguish a star.\u003c\/p\u003e\u003cp\u003eAlongside the adventure content, you'll find new monsters, alien worlds to explore, faction lore, and the kind of setting detail that makes the Pact Worlds feel genuinely alive. The special edition hardcover treatment elevates the entire package — premium binding, a complete self-contained campaign, and a presentation worthy of a shelf that gets reached for often. Everything a Game Master needs is here: encounter maps, NPC motivations, branching decision points, and enough starship combat to make your crew feel like genuine pilots.\u003c\/p\u003e\u003ch2\u003eWho This Is For\u003c\/h2\u003e\u003cp\u003eThis is a Game Master's book first and foremost — the full campaign toolkit for running Dead Suns from first session to finale. Players don't need this volume; they need the \u003cstrong\u003eStarfinder Core Rulebook\u003c\/strong\u003e and their character sheets. GMs will want that Core Rulebook alongside this Adventure Path, as Dead Suns requires the core rules to run. The campaign is designed for a group of four to six players starting at 1st level and advancing through several levels of play across what could be months of weekly sessions. 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Pathfinder is the tactically rich, deeply customisable alternative to mainstream fantasy RPGs — a system beloved by players who want meaningful mechanical choices, expansive lore, and adventures that reward careful preparation. If you've been running Myth-Speaker at your table, this volume picks up the story and turns the heat up considerably.\u003c\/p\u003e\u003ch2\u003eWhat's Inside This Volume\u003c\/h2\u003e\u003cp\u003e\u003cem\u003eThe Acropolis Pyre\u003c\/em\u003e is an adventure module — a complete, ready-to-run chapter of an ongoing campaign. It delivers a structured story with detailed encounters, key NPCs, and the locations, hooks, and dramatic beats your Game Master needs to bring the session to life. As part of the Myth-Speaker Adventure Path, this volume builds on the mythic narrative established in earlier chapters, weaving player characters deeper into a world where ancient stories are bleeding into reality with catastrophic consequences. The acropolis setting promises layered urban and ruins-based exploration, political tension, and the kind of high-stakes set pieces that define the best Pathfinder campaigns.\u003c\/p\u003e\u003cp\u003ePaizo's Adventure Path format is one of the most trusted structures in tabletop RPGs — each volume includes not just the adventure itself but supporting articles, supplemental rules content, and bestiary entries that expand the creatures and characters your group will encounter. GMs get everything they need to run compelling sessions without weeks of homebrew preparation.\u003c\/p\u003e\u003ch2\u003eWho This Book Is For\u003c\/h2\u003e\u003cp\u003e\u003cem\u003eThe Acropolis Pyre\u003c\/em\u003e is written for Game Masters running the Myth-Speaker Adventure Path with Pathfinder Second Edition. It requires the Pathfinder Second Edition Core Rulebook (or the remastered Player Core and GM Core) to run — this is not a standalone product. Players don't need this book at all; it's a GM-facing resource containing spoilers and behind-the-scenes mechanics. If you're joining a Myth-Speaker campaign as a player, leave this one to your GM. 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